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Left 4 dead 2 logo
Left 4 dead 2 logo




left 4 dead 2 logo

Like all SMGs in the game, it has a 50-round capacity, incorrect for this weapon instead of the real 30.Left 4 Dead 2 (L4D2) server hosting Left 4 Dead 2 Server for Public or Clan Games It has a lower rate of fire than the normal SMGs in the game, but it has a slightly higher accuracy than Uzi while its damage per shot is almost the same as the MAC-10 while keeping the Uzi's damage-per-second stat. The MP5N is one of the four international weapons in L4D2.

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Players were able to use them in non-censored versions of the game if they play with someone with the German version or in custom campaigns set to spawn them, before they were officially added to all versions of the game with the Last Stand update in 2020.Īside from the addition of the shove animation (which are extremely generic), all of the animations for the international weapons are identical to their animations in Counter-Strike: Source. German/International Versionīecause of the strict censorship in Germany (and also in Australia and elsewhere in the world), Valve decided to add 4 Counter-Strike: Source weapons to those versions of the game as compensation. The P220 has an incorrect ammo capacity of 15 rounds per magazine.įlicking the M79 shut. The gun also features a custom reverse two-tone finish, custom sights, and an underbarrel LT-TLP08 tactical flashlight. It is modeled after a P220 SAO (sans the beavertail) with a slightly shorter than standard slide and barrel. On a final note, weapons in L4D2 are not formally named in gameplay names of weapons noted on this page are primarily sourced from weapon names as marked in Whitaker's gun shop (a location visited in Dead Center chapter 2), as well as some inferred names based on Source entity names.Ī custom SIG-Sauer P220 is now the default handgun for the Survivors, replacing the M1911 in the first game. L4D2 also features laser sight pickups, which are immediately fitted to the player's primary weapon when picked up in most cases, the lasers appear to come out of the primary weapon's attached flashlight. Once deployed, each player can use the deployed ammo crate once, giving their primary weapon an extra magazine of the special ammunition.

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L4D2 also features deployable crates of incendiary ammo and explosive ammo, which are uncommon spawns and occupy the position of the player's first aid kit. Most guns in L4D2 feature equipped flashlights the lights from these flashlights move accordingly with the weapon's animations. Using the secondary fire key will make the player character perform a non-damaging shove with their weapon, which stumbles and pushes back enemies. Weapons are generally divided into two tiers, a lower tier 1 and a higher tier 2. Secondary weapons have infinite reserve ammo, while primary weapons have limited reserve ammo and need to be resupplied with ammo piles the M79 and the M60 are the exception as they cannot be resupplied, and are dropped when their ammo is used up.Īside from a few places with fixed item spawns, spawns of weapons and other equipment are generally randomized under an "AI Director" system, which determines the spawns of enemies and items to provide a continuously engaging experience. Primary weapons include shotguns, submachine guns, assault rifles, sniper rifles, as well as the M79 grenade launcher and the M60 machine gun. Secondary weapon options include a singe pistol (P220), dual-wielding two pistols (P220 + Glock 26), a magnum pistol (Desert Eagle), or an assortment of new melee weapons. Players can carry one secondary weapon and one primary weapon. Weapons in Left 4 Dead 2 function similarly to the first game, but many new weapons are added. Also added in these DLCs are ports of all campaigns from the original Left 4 Dead, featuring the original survivors but with the new enemy types and weapons from L4D2. Additional campaigns are released in three DLCs: The Passing, The Sacrifice, and Cold Stream. The game is released with five campaigns: Dead Center, Dark Carnival, Swamp Fever, Hard Rain, and The Parish. In the regular campaign mode, up to four players must cooperate and fight their way through hordes of zombies to reach either a safe house at the end of a chapter or a rescue vehicle at the end of a campaign (which is made up of 3-5 chapters). Left 4 Dead 2 inherits much of the gameplay from its predecessor.






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