

- #ASEPRITE ROTATE SELECTION FULL VERSION#
- #ASEPRITE ROTATE SELECTION SKIN#
- #ASEPRITE ROTATE SELECTION MAC#
- #ASEPRITE ROTATE SELECTION WINDOWS#
Keep in mind that the actual size of the sprite file does not matter, as the sprite offsets can be modified in your chosen lump editor.

#ASEPRITE ROTATE SELECTION SKIN#
Refer to the previous chapter of the tutorial for more details on setting up your character's skin color in the S_SKIN lump. Ideally, you should test out how your character's sprites appear in this skin color for best results. The prefcolor parameter is then used to determine the default skin color used by your character in Single Player.

Note that this will always be a range of 16 colors, with startcolor determining the first color in the range.

If you don't want your character to use this range of colors, use the startcolor parameter in the character's S_SKIN lump to choose a different range of colors to work with. This green range is also the one most commonly used by custom characters, as it is considered the easiest color range to work with. This should be a range of colors that aren't used by body parts or clothes that you don't want to change color, and one that allows your character to look correct in the skin color you want your character to use in Single Player (as well as in other skin colors, if possible).įor instance, the main color of all of Sonic, Tails' and Knuckles' sprites is green (or palette colors #96 through #111) rather than blue, orange or red, respectively. To allow your character to switch skin colors, the parts of your character that you want to change color in each sprite should all use a specific range of colors in the palette. However, SLADE does not do this unless it is specified to do so. The usual dimensions (image size) of a sprite for a character are 70×70 pixels, with the actual character size being roughly 40×63 (Sonic's size).Ĭyan (palette color #255) is commonly used as a background color for sprites – this is because lump editors such as XWE automatically convert all instances of cyan to transparent pixels when sprites are loaded.
#ASEPRITE ROTATE SELECTION FULL VERSION#
A free trial version is available for download, but files cannot be saved with it you will have to pay for the full version or manually compile it in order to use it for sprite editing.
#ASEPRITE ROTATE SELECTION MAC#
GIMP: A free graphics editing program that is supported on Windows, Mac and Linux.Very hard to use if you don't know what you're doing. Photoshop: A multi-purpose graphics editing software.Recommended if you don't want to buy Photoshop. Paint.NET: An more advanced tool containing features that Microsoft Paint has as well as a few extras that aid in creating sprite animations.This program is very popular among spriters and is highly recommended for basic sprite editing.
#ASEPRITE ROTATE SELECTION WINDOWS#
